Filters
Showing
0
of
0
cards
Filter
Faeflame Blade
Blitz. Twin strike. Roar: Target creature becomes confused.
epic
core
nature
2
weapon
1
4
Vinebound Jotun
Overkill. Roar: Deal 3 damage to each other creature.
epic
core
nature
8
wild
creature
10
12
Managarmr, Moon Hound
Confused. After this creature attacks, refresh one mana.
legendary
core
nature
3
wild
creature
3
4
Valewarden Minotaur
Afterlife: Heal your god for 3, add a random 7 mana cost Wild creature to your hand.
epic
core
nature
5
wild
creature
4
5
Gersemi, Freyja's Spear
Roar & Afterlife: Give regen +1 to each other friendly creature.
legendary
core
nature
3
amazon
creature
3
3
Grendel, Night Terror
Blitz. Protected. After this creature attacks, it becomes protected.
legendary
core
war
6
nether
creature
4
4
Choralis Rune Moth
Backline. At the end of your turn, add a random rune to your hand and reduce its cost to 0.
legendary
core
magic
3
wild
creature
0
3
Warmonger Smith
Roar: Give your relic +1 strength for its next attack.
epic
core
war
2
olympian
creature
2
4
Devouring Blade
Blitz. Afterlife: Destroy a random creature.
epic
core
war
4
weapon
4
1
Chalice Priest
Backline. Ability: Set a creature's strength to 2.
epic
core
light
2
mystic
creature
1
4
Radiant Embalmer
Roar: Pull a card from your void to your hand.
rare
core
light
5
mystic
creature
2
4
Helios Guardian
Frontline. Afterlife: Give +2 health to your weakest creature.
common
core
light
4
aether
creature
2
6
Battle Cleric
Backline. Ward. At the end of your turn, summon a 2/2 Acolyte.
rare
core
light
5
mystic
creature
2
2
Bright Mage
Ward. Roar: Heal a friendly character for 2.
common
core
light
3
mystic
creature
3
3
Holy Enchanter
Roar: Give +2 health to each other friendly creature.
common
core
light
4
mystic
creature
2
4
Patience Priestess
After you summon a friendly creature, give it +1 health and frontline.
rare
core
light
4
mystic
creature
2
4
Blind Martyr
Frontline. Afterlife: Give +2 health to each other friendly creature.
epic
core
light
1
olympian
creature
0
2
Illuminated Warrior
Roar: Give the Chosen One to the top creature in your deck, and give it +1/+1.
common
core
light
1
mystic
creature
2
1
Asterius, Glittering One
Frontline. Roar: Friendly creatures with strength 2 or less get +2/+2.
legendary
core
light
6
aether
creature
4
6
Ritual Rod
Roar: Add 1 durability to this relic if you control a Mystic.
epic
core
light
1
weapon
2
2
Hallowing Light
Set a creature's health to 2. If you choose a friendly creature, give it +1/+2 instead.
common
core
light
2
spell
0
0
Void Drake
Roar: Destroy each creature with 3 health or less.
epic
core
death
7
dragon
creature
7
7
Helios Battlesworn
common
core
light
5
aether
creature
5
6
Amplureal, Sentient Shard
Ward. Afterlife: Add an Amplureal, Sentient Shard beneath the second card of your deck.
legendary
core
neutral
4
aether
creature
4
2
Eldritch Demonologist
Roar: Pull the strongest Nether from your deck to your hand.
epic
core
death
4
nether
creature
3
3
Aether Battlescout
Flank.
common
core
neutral
3
aether
creature
5
2
Dwarf Atlant
Roar: Deal 1 damage to an enemy creature.
common
core
magic
3
atlantean
creature
2
4
Pyrrhic Adolescent
Creatures damaged by this creature get burn +1.
rare
core
neutral
4
dragon
creature
5
4
Pyrrhic Hatchling
Creatures damaged by this creature get burn +2.
rare
core
death
2
dragon
creature
2
3
Solemn Lecturer
Roar: Put an enemy to sleep.
rare
core
deception
4
mystic
creature
4
3
Trial Spirit
Roar: Give +1 health to a friendly creature.
common
core
war
1
aether
creature
2
2
Battlebard
Roar: Give +2 strength to a friendly Viking.
epic
core
war
1
viking
creature
1
2
Deuteria, Manashard Mage
Roar: Add a 1 mana, 3/3 Young Manaborn to your deck.
legendary
core
neutral
1
nether
creature
2
2
Sentient Amphora
Frontline. Afterlife: Draw a card.
rare
core
deception
1
atlantean
creature
0
2
Balthazar, Blood Magus
Roar: Increase by 2 the cost of spells in your opponent's hand for one turn.
legendary
core
neutral
2
mystic
creature
2
3
Arkmonian Anteater
Roar: Give +1 strength to a friendly creature.
common
core
nature
1
wild
creature
1
2
Nightleaf Hunter
Roar: If you control another creature, this creature gets +1 strength.
common
core
nature
1
amazon
creature
2
2
Planetar Centurion
Frontline. Roar: Add a random Aether to your hand for each Aether in your hand.
epic
core
magic
7
aether
creature
6
8
Atlant Phalanx
Frontline.
common
core
neutral
5
atlantean
creature
5
4
Skeleton Heavy
Afterlife: Destroy the strongest enemy creature with 1 health.
common
core
death
3
anubian
creature
2
4
Phase Touched Golem
Ward. Roar: Give ward to another Atlantean.
epic
core
magic
3
atlantean
creature
3
3
Burnished Bull
common
core
neutral
7
wild
creature
10
10
Helian Elite
Frontline. Protected.
rare
core
neutral
8
aether
creature
9
9
Cyclops Defender
Frontline.
common
core
neutral
7
wild
creature
6
10
Stormstress
Frontline. Roar: Deal 1 damage to each enemy creature.
rare
core
magic
5
mystic
creature
3
6
Minotaur Phalanx
Frontline.
common
core
war
6
olympian
creature
6
7
Blackguard
Frontline. Roar: Give +2/+2 to each other friendly creature with backline.
epic
core
deception
5
guild
creature
3
4
Valknir Outrider
common
core
war
3
viking
creature
5
3
Vanir Lion
Roar: Give +2 strength to a friendly creature.
common
core
nature
4
wild
creature
4
4
Dune Cavalry
common
core
neutral
3
anubian
creature
3
4
Svart Basilisk
Roar: Remove sleep from target friendly creature. Remove 2 durability from your opponent's relic.
common
core
neutral
4
wild
creature
4
4
Duergar Priest
After a character is healed, this creature gains +1 health.
common
core
light
2
mystic
creature
2
2
Shieldbearer
Roar: Give +1/+1 to a friendly creature.
common
core
light
1
olympian
creature
0
1
Felid Protector
Frontline.
common
core
neutral
1
olympian
creature
2
2
Rampart
Frontline. Can't attack.
common
core
magic
1
structure
creature
1
4
Lightning Strike
Deal 6 damage to the strongest enemy creature.
rare
core
nature
3
spell
0
0
Wildfire
Deal 1 damage to each enemy creature. Give +1/+1 and regen +1 to each friendly Wild creature.
epic
core
nature
4
spell
0
0
Auric Mage
Leech. Roar: Deal 1 damage to each creature.
common
core
war
6
mystic
creature
4
5
Tomb Priest
Afterlife: Pull the strongest Anubian from your void to your hand.
epic
core
neutral
4
anubian
creature
3
3
Catapult
Backline. Ability: Deal 3 damage.
epic
core
magic
5
structure
creature
2
5
Cyclops Marksogre
Hidden. Twin strike.
rare
core
deception
6
guild
creature
4
4
Pharaoh's Guard
Afterlife: Summon a 2/1 Skeletal Guard.
common
core
neutral
4
anubian
creature
4
2
Nightleaf Prowler
Hidden for one turn. Roar: Summon two Nightleaf Prowlers.
rare
core
nature
6
amazon
creature
3
2
Ladon, Uclid Dragon
Roar: Reduce the mana cost of each Dragon in your hand by 1 for each card in your hand.
legendary
core
neutral
8
dragon
creature
12
12
Porphyrion, Dread Cyclops
Ward. At the end of your turn, increase the mana cost of your opponent's god power by 2 until your next turn.
legendary
core
neutral
5
creature
5
4
Echophon, Atlantean Hydra
Blitz. Overkill. Protected. Twin strike. Regen 6.
legendary
core
neutral
9
atlantean
creature
6
10
Frost Giant Deadshot
Roar: Deal 3 damage to the strongest enemy creature.
common
core
nature
6
wild
creature
6
6
Onyx Nightblade
Roar: Destroy a creature with strength 1 or less.
rare
core
neutral
2
guild
creature
1
2
Helian Blademaster
Ward. Roar: Draw a card.
rare
core
war
6
aether
creature
5
5
Redfume Serum
Give +5/+5 and burn +1 to a friendly creature.
epic
core
war
5
spell
0
0
Hunting Trap
Deal damage to a creature equal to that creature's strength.
epic
core
deception
2
spell
0
0
Exorcise
Each of your opponent's creatures go to sleep.
rare
core
deception
5
spell
0
0
Canopy Barrage
Deal 4 damage to a random enemy creature.
common
core
nature
2
spell
0
0
Firewine
Give +2 strength and overkill to each friendly creature until the end of the turn.
rare
core
nature
4
spell
0
0
Makeshift Shiv
Godblitz. Flank.
common
core
deception
1
weapon
1
5
Vault Vagabond
After this creature attacks a god, gain a copy of the top card of your opponent's deck.
common
core
deception
3
guild
creature
3
3
Anti-Magic Expert
Roar: Gain control of an enemy creature until the end of turn.
common
core
deception
8
guild
creature
7
6
Guerilla Training
Give a creature: "At the end of your turn, gain +1/+1."
rare
core
nature
2
spell
0
0
Mana Toad
Afterlife: Unlock a mana lock.
common
core
magic
3
wild
creature
2
1
Made Mark
Afterlife: Both players draw two cards.
common
core
deception
1
creature
0
2
Patron's Sacrament
Give frontline and protected to a friendly creature.
common
core
light
1
spell
0
0
Tartessian Improviser
Roar: Give +2 strength to a random creature in your hand.
epic
core
war
1
olympian
creature
2
1
Cardshark
Roar: Summon a 1/1 Bodyguard with frontline.
rare
core
neutral
1
guild
creature
1
1
Nightleaf Trapper
At the end of your turn, remove 1 durability from your opponent's relic.
rare
core
deception
1
guild
creature
2
2
End Times
Destroy each creature. Then summon a 6/6 Demonic Skull.
epic
core
death
8
spell
0
0
Brimstone
Deal 2 damage to each god. Draw a card.
common
core
death
1
spell
0
0
Blight Bomb
Destroy a creature with health 3 or less.
common
core
death
1
spell
0
0
The Old Ritual
Destroy a creature, if you do, summon a 6/6 Netherspawn for its controller.
common
core
death
4
spell
0
0
Ray of Disintegration
Destroy a creature. Deal 2 damage to each god.
common
core
death
5
spell
0
0
Void Flash
Select a friendly creature and an enemy creature. Destroy both of them.
epic
core
death
4
spell
0
0
A Toast To Peace
Return each creature from the board to its owner’s hand.
epic
core
deception
5
spell
0
0
Deadly Arsenal
Give +2/+1 to a creature.
rare
core
war
1
spell
0
0
Reckoning
Pull a random relic from your deck to your hand.
common
core
war
1
spell
0
0
Viking Longship
Blitz. Flank. Roar: Give flank to each other friendly creature.
rare
core
war
4
viking
creature
3
4
Tartessian Battlemage
Twin strike. Protected.
common
core
war
3
olympian
creature
3
1
Bloodguard
Afterlife: Summon two 1/1 Battlethralls.
rare
core
war
3
viking
creature
3
2
Ares' Runeblade
Godblitz. After you attack, deal 2 damage to each enemy character.
rare
core
war
8
weapon
6
3
Dark Knives
Give +3 strength to a friendly creature.
rare
core
deception
1
spell
0
0
Arrow of Rage
A random enemy creature takes your strongest creature's strength in damage.
rare
core
nature
2
spell
0
0
Athena's Conjurer
Frontline. Roar: Summon a 2/5 Propyrean Owl with frontline.
rare
core
light
6
olympian
creature
2
5
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Set:
Domain:
Type:
Buy Card