April newsletter
April reshaped how every Light, Death, Nature, and Deception player approaches their next match. Two changes shipped together — the April balance patch and the first God Powers refresh in over a year — and the meta they leave behind is not the meta you played seven days ago. Here’s what changed, what we learned from how you’ve been playing, and what’s taking shape behind the curtain.
Two patches, one release
Tuesday’s update did two jobs at once. The April balance patch reworked four cards, and the God Powers refresh swapped out three of the least-used powers in the game for new ones designed around how the meta actually plays today.
From Below no longer creates a Sporophyte. Reprocessor Xylaria now strips relic durability instead of destroying outright. Saprotrophic Ghoul deals damage randomly rather than seeking the weakest creature. Powder Monkey’s obliterate buff dropped from +2 to +1. We wrote a full breakdown of every call and the data behind it — including which cards we deliberately left alone and why.
Alongside the balance patch, three god powers were retired and three were added in their place. Flip gave way to Up My Sleeve, a discard-and-draw power built for Deception’s current ruthless game plans. Flourish was replaced by Spread, our first tribe-specific god power, designed for Aeona’s growing connection to the Everborn. Sacrifice rotated out for Possession, an afterlife-granting power for Death that pairs with a tribe quietly building toward something bigger. The full god powers article walks through each one in detail.
If you main any of the four affected gods, your decklists are due a rebuild. The next stretch of matches will tell you which builds survive contact.
What’s already in testing
The next content wave is in the final stretch of testing. The headline is a fresh Spoils set with cards centered on Implings — a Death tribe that has lived on the margins of the game since release and is finally getting a proper home. Possession was designed in part to give that home its foundation.
Imporium and Conquest cards are also moving through the same pipeline, and the monthly promo card heading your way next is themed around something we’re saving for its own conversation.
The shape of Conquest
The thing we’re saving for its own conversation is Conquest mode — a new way to play that’s been in active development through April. The interface is being built. The cards built around it are in art review. And it’s arriving with name plates: a new layer of in-game identity that lets you swap a generic username for something that actually says who you are at the table.
It’s not ready to show yet. We’ll have more to say when the build is closer to finished. For now, the work is real, the mode is real, and the team behind it is the same team that just shipped two of this year’s biggest changes.
A content creator program is on the way
One last thing from April: a content creator program is being built out. Whilst we are still finalising on the details, we are excited to reopen this program! We’ll share details when it opens (it's very soon). If you’re interested in joining make sure to message Vesper on Discord.
Looking ahead
May brings the next content wave, more on Conquest, and the early outline of where the next set is heading.
Until then — head to Discord, and tell us what’s working with the new patch, and what isn’t.

