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Nethergram
Summon three random creatures that cost 3 mana or less from your void. Give them +1/+1.
rare
genesis
death
7
spell
0
0
Ancient Curse
Add Mana Bind to your opponent's hand.
common
genesis
deception
3
spell
0
0
Amazon Hearteater
Roar: Destroy a creature with 3 health or less. If you control another Amazon, heal your god for the destroyed creature's health.
rare
genesis
death
5
amazon
creature
4
4
Half Life
Summon a creature with mana cost 3 mana or less from your void. Give it blitz and soulless.
rare
genesis
death
3
spell
0
0
Siren of the Grave
Roar: Obliterate a card in your hand. Afterlife: All enemy creatures go to sleep.
rare
genesis
death
1
creature
2
2
Influential Incubus
Roar: For every three Nethers in your deck, this creature gets +1 health and deals 1 damage to both gods.
epic
genesis
neutral
3
nether
creature
2
1
Broken Harvester
At the start of your turn, this creature attacks a random valid target.
rare
genesis
neutral
1
atlantean
creature
1
5
Eternal Servant
Whenever you obliterate a card in your hand, draw a card and your god takes 2 damage.
common
genesis
death
3
creature
1
3
Nether Nanny
Whenever this creature survives damage, summon a 1/1 Impling.
common
genesis
neutral
4
nether
creature
4
4
Catacomb Curator
Roar: Obliterate a card in your hand. Afterlife: Draw a card.
rare
genesis
death
1
anubian
creature
1
2
Charm
Gain control of target enemy creature for one turn. Give it godblitz. Look at your opponent's hand, select any card and pull it into your hand.
rare
genesis
deception
8
spell
0
0
Sanctify
Give ward to all creatures with strength 2 or less. Draw a card.
common
genesis
light
2
spell
0
0
Healing Insight
Give a friendly creature +2 health and fully heal it.
common
genesis
light
1
spell
0
0
Gloam Druid
Roar: Your confused creatures get +2 strength.
epic
genesis
nature
2
mystic
creature
2
2
Respected Jarl
Blitz. Roar: Give a friendly damaged creature twin strike and +1 strength.
epic
genesis
war
2
viking
creature
2
1
Mimicus
At the end of your turn while this creature is in your hand, transform it into a creature in your opponent's hand. It keeps this ability after the change.
legendary
genesis
deception
1
creature
1
1
Faustian Pact
Draw nine cards. At the end of your turn, obliterate your hand.
epic
genesis
death
3
spell
0
0
Levitate
Remove frontline and backline from target creature. Draw a card.
common
genesis
magic
1
spell
0
0
Osiris, the Eternal
Afterlife: Shuffle this creature into your deck. It keeps all buffs.
legendary
genesis
light
3
anubian
creature
3
4
Dimension Looper
Roar: Deal 1 damage. If you're holding an Aether, deal 3 damage instead.
common
genesis
magic
4
mystic
creature
3
4
Anubis, Guide of Souls
Backline. Whenever a friendly Anubian dies, draw a card.
legendary
genesis
neutral
6
anubian
creature
5
6
Midnight Cat
Flank. Roar: Give a friendly creature flank.
common
genesis
neutral
1
wild
creature
2
2
Portal Wrangler
Roar: Add a copy of the last creature played to your hand.
common
genesis
magic
4
mystic
creature
3
4
Mountain Greatwyrm
Whenever this creature takes damage, double its strength.
rare
genesis
war
7
dragon
creature
4
9
Valkyrie Heartsworn
Roar: Give a friendly Viking +1 health.
common
genesis
neutral
1
viking
creature
3
1
Ashen Drake
Roar: Deal 4 damage to an enemy creature, and 4 more damage, split randomly among other enemy characters.
epic
genesis
neutral
7
dragon
creature
6
5
Hephaestus, The Enchanter
Roar: Equip a random enchanted weapon if you have 3 Olympians in your void.
legendary
genesis
war
4
olympian
creature
4
4
Apate Conspirator
Roar: Confuse a random enemy creature.
rare
genesis
deception
1
guild
creature
2
1
Radiant Guardian
Frontline. Roar: Set an enemy creature's health to 2.
common
genesis
light
7
aether
creature
5
7
Photogenesis
Add four random Nature cards to your hand. Refresh six mana.
epic
genesis
nature
7
spell
0
0
Spellwrought Angel
Whenever you target this creature with a spell, it gains +1/+1.
common
genesis
light
5
aether
creature
5
5
Odin, Endless War
At the end of each turn, summon a Foolhardy Beserker. Roar: Pick one — • Give +5/+3 to a friendly creature, or • Give +3/+10 to a random creature in your hand.
legendary
genesis
war
8
viking
creature
5
5
Foolhardy Berserker
After this creature deals damage, give a random other friendly Viking +2 strength.
common
genesis
neutral
2
viking
creature
3
2
Rolling Watcher
At the start of each turn, this creature gets +1 strength.
common
genesis
neutral
2
atlantean
creature
0
3
Sentinel Princess
Roar: If you control another Atlantean, this gets +1 strength.
common
genesis
neutral
1
atlantean
creature
2
2
Natural Selection
Target friendly creature gains an extra attack this turn and attacks a random enemy creature. Add a random Nature card to your hand.
rare
genesis
nature
2
spell
0
0
Spiral Golem
At the start of your turn, this creature attacks a random enemy creature.
rare
genesis
neutral
6
atlantean
creature
8
10
Hurl Weapon
Destroy your relic and deal its damage +3 to target creature.
common
genesis
war
1
spell
0
0
Arrest Warrant
Summon two 2/2 Acolytes. If your opponent has a creature with strength 4 or more, summon four Acolytes instead.
common
genesis
light
6
spell
0
0
Ruins Explorer
Roar: Delve an anim, and put it into your hand.
rare
genesis
nature
2
creature
1
2
Pocket Channeler
Spell boost +2.
common
genesis
magic
5
creature
4
4
Simple Satyr
At the end of your turn, heal your god for 2.
common
genesis
nature
1
mystic
creature
1
2
Dread Pirate
Roar: Give +1/-1 to a creature.
common
genesis
neutral
2
creature
2
2
Felid Tracker
Flank.
common
genesis
neutral
2
wild
creature
5
1
Unnatural Binding
Give a creature: "Burn +2. Whenever this creature attacks, deal 2 damage to its god."
rare
genesis
death
1
spell
0
0
Untold Greed
Destroy target friendly creature. Draw two cards.
rare
genesis
death
1
spell
0
0
Ignean Roulette
Draw three cards, then pull two random cards from your hand onto the bottom of your deck.
common
genesis
deception
1
spell
0
0
The Black Argo
Flank. Roar: Each other friendly Olympian gets +1 strength and flank.
epic
genesis
neutral
5
olympian
creature
4
6
Rebirth Planetar
At the end of your turn, add a random Aether from your void to your hand.
common
genesis
neutral
7
aether
creature
6
7
Anputian Magus
Backline. When a friendly creature dies, add a random Rune to your hand.
rare
genesis
neutral
5
anubian
creature
2
4
Farsight Explorer
Roar: Replace your hand with copies of "Voyage to the Farlands."
epic
genesis
neutral
2
creature
1
5
Sacred Lore
Deal 1 damage to your god. Add three random runes to your hand.
rare
genesis
death
3
spell
0
0
Dire Demilich
Leech. Roar: Give deadly to all of your creatures.
epic
genesis
death
7
nether
creature
6
6
Scarab Swarm
After a creature dies, heal your god for 1.
epic
genesis
neutral
1
wild
creature
1
2
Boost Walker
Burn 1. Roar: Give another Atlantean twin strike and +2/+2.
epic
genesis
neutral
4
atlantean
creature
4
4
Swelling Boon
Give a creature: "At the end of your turn, gain +5, split randomly across strength and health."
common
genesis
nature
5
spell
0
0
Pharaoh's Body-Double
Roar: Trigger the afterlife of a friendly Anubian.
common
genesis
light
2
anubian
creature
2
1
Expectant Chicken
Confused. Roar: Summon a Chicken Egg.
epic
genesis
neutral
1
wild
creature
1
1
Pallbearer
Afterlife: Summon another random creature with afterlife from your void.
rare
genesis
death
3
anubian
creature
1
1
Deathdealt Netherine
Roar: Destroy a creature with health 3 or less.
rare
genesis
death
6
nether
creature
5
4
Nullmaw
Whenever this creature takes damage, deal 2 damage to your god.
epic
genesis
neutral
5
nether
creature
7
6
Uproot
Deal 8 damage to a random enemy creature. Summon a 2/2 Walking Tree for your opponent.
common
genesis
nature
2
spell
0
0
Avatar of Light
Frontline. Protected. Roar: Fully heal all other friendly creatures.
legendary
genesis
light
7
creature
7
7
Spellbound
Target two creatures. They go to sleep.
common
genesis
deception
1
spell
0
0
Pickpocket
Copy the last spell and the last creature your opponent played, and put them into your hand.
common
genesis
deception
4
spell
0
0
Golem Centurion
Afterlife: Summon a random legendary creature.
rare
genesis
neutral
7
atlantean
creature
5
7
Petard "Elder"
Afterlife: Deal 2 damage to a random enemy creature.
rare
genesis
neutral
3
creature
3
2
Greed Banestrider
Roar: Deal 3 damage to your god.
rare
genesis
death
3
nether
creature
4
4
Ragnarok
Deal 3 damage to each god, and give burn +3 to each creature.
rare
genesis
death
1
spell
0
0
Malfunctioning Servitor
Roar: Transform another random creature into a 1/5 or 5/1 Malfunctioning Artifice.
rare
genesis
neutral
3
atlantean
creature
3
3
Balance Ethereals
Roar: If a god is below 16 health, it heals for 4. If they are above 16, it is dealt 4 damage instead.
rare
genesis
neutral
6
aether
creature
4
5
Golem Excavator
After your opponent plays a spell, summon a random anim.
rare
genesis
neutral
7
atlantean
creature
6
7
Scythes of the Harvest
Godblitz. Roar: Give +1 strength to a random friendly creature.
epic
genesis
war
4
weapon
4
2
Possessive Toupee
Afterlife: A random enemy creature gets +3/-1 and this afterlife effect.
legendary
genesis
neutral
1
creature
3
1
Recursion
Add two copies of a random spell from your opponents void to your hand.
common
genesis
magic
2
spell
0
0
Set Oshi
Whenever you play an anim, add a random anim to your hand. Roar: Add an anim to your hand.
legendary
genesis
neutral
6
creature
3
4
Annoying Combatant
Frontline.
common
genesis
neutral
5
creature
3
6
Enraged Ally
Whenever a friendly creature dies, this creature gets +1 strength.
rare
genesis
neutral
2
creature
2
2
Hunger Daemon
Roar: Destroy a friendly creature and this creature gains its strength and health.
rare
genesis
death
3
nether
creature
3
3
Inflammable Imbecile
Burn 1.
common
genesis
neutral
1
mystic
creature
2
4
Overclock
Give a friendly creature twin strike and +1 strength. At the end of this turn, it goes to sleep.
common
genesis
deception
1
spell
0
0
Light, Ascended
Soulless. Give each friendly creature +2 health. Your god power becomes Shine.
legendary
genesis
light
6
spell
0
0
Arcane Transcendent
Roar: Choose a spell that costs no more than your total unlocked mana gems. Reduce its cost by 2.
common
genesis
magic
3
mystic
creature
3
3
Amplification Machine
Ability: Add a random creature with a roar to your hand.
epic
genesis
neutral
3
atlantean
creature
0
7
Shady Merchant
Hidden for 1 turn. At the start of your turn, add a random enchanted weapon to your hand.
common
genesis
deception
3
guild
creature
1
3
Death, Unborn
Soulless. Draw two cards. Set each god's health to 20. Destroy a random enemy creature with cost 5 or more. Change your god power to Blight.
legendary
genesis
death
8
spell
0
0
Gleeful Pillager
Whenever this creature damages your opponent, copy the top card of your opponent's deck and add it to your hand.
common
genesis
deception
2
viking
creature
1
2
Read The Leaves
Foresee 2. Draw a card.
epic
genesis
magic
2
spell
0
0
Lupine Elemental
Creatures damaged by this creature get burn +1.
common
genesis
neutral
5
creature
4
6
Runic Familiar
Whenever you cast a spell, this creature gets +1/+1.
common
genesis
magic
2
nether
creature
2
1
Synergy Golem
Roar: If you control at least two other creatures, select two. Randomly, one gains twin strike, the other gains "can't attack".
epic
genesis
neutral
3
atlantean
creature
3
4
Hall of Mirrors
Summon two 0/2 Mirrors with "Frontline. Can't attack. Creatures that attack a Mirror become confused."
epic
genesis
deception
1
spell
0
0
Demogorgon
Leech. At the end of your turn, deal 3 damage to a random sleeping enemy creature. Roar: All other creatures go to sleep.
epic
genesis
neutral
7
nether
creature
4
6
That Which Aches
After you play a card, summon a 3/1 Aching Disciple with "Roar: Draw a card. Afterlife: Shuffle this creature into your deck."
legendary
genesis
neutral
6
nether
creature
3
7
Blade Trader Drosis
Roar: Delve an enchanted weapon. Put it into your hand and a copy of it into your opponent's hand.
legendary
genesis
neutral
3
guild
creature
3
3
Glass Cannon
Blitz. Roar: Summon a 3/3 Iron Anim for your opponent.
legendary
genesis
neutral
3
atlantean
creature
7
2
The Sky Reaver
After an Aether attacks, draw a card.
legendary
genesis
neutral
5
aether
creature
5
5
Magic Inks
Create a base copy of the lowest cost spell in your hand.
rare
genesis
magic
2
spell
0
0
Hades, Underworld Lord
Whenever another friendly creature dies, summon a random creature with the same mana cost from your void.
legendary
genesis
death
8
olympian
creature
5
9
Heka's Enchantress
Roar: Foresee 2.
common
genesis
magic
1
anubian
creature
1
2
1 / 20
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