Filters
Showing
0
of
0
cards
Filter
Cradle of Secrets
Pull three cards from your void that didn’t start in your deck to your hand. Dreadtouched: Reduce their mana cost by 2.
rare
dread
deception
3
spell
0
0
Dream Eater
Roar: Add a copy of a non-Legendary card in your opponent’s hand to your hand. Dreadtouched: Pull the chosen card instead.
epic
dread
deception
5
nether
creature
4
3
Guild Nighthawk
Roar: Return a creature to hand. If it’s an enemy creature, gain leech.
common
dread
deception
4
guild
creature
4
2
Friend or Foe?
Pull a random highest mana cost card in your hand to your opponent's hand. Then pull another random highest mana cost card in your opponent’s hand to your hand.
epic
dread
deception
3
spell
0
0
Lost in the Crowd
Set the strength and health of each creature in your opponent’s board, hand and deck to be equal to their hand size. Obliterate any that have 0 health.
epic
dread
deception
8
spell
0
0
Blind Sage
After you cast a spell, remove can't attack. At the end of your turn, gain can't attack.
common
dread
magic
4
mystic
creature
6
6
Karst, Stealer of Souls
After a creature leaves your opponent's void, summon a soulless base copy of it with blitz. Roar: Obliterate a creature from your opponent's void.
legendary
dread
deception
6
nether
creature
5
5
Writing on the Walls
Frontline. Can't attack. Roar: Give an enemy creature Can't attack. Afterlife: Remove Can't attack from that creature.
common
dread
magic
2
structure
creature
0
6
Peer Within
Foresee 5. Dreadtouched: Draw cards equal to the sacrificed creature’s mana cost.
common
dread
magic
2
spell
0
0
Elyrian's Gaze
Deal 12 damage to a creature. If this destroys it, obliterate it.
common
dread
magic
4
spell
0
0
Vivid Imagination
Delve a Magic spell twice.
common
dread
magic
2
spell
0
0
Path of Magic
Delve a Magic spell with mana cost equal to your current unspent mana.
common
dread
magic
1
spell
0
0
Wererat
After another creature survives damage, transform it into a 1/1 Rat.
common
dread
magic
4
mystic
creature
2
4
Lab Specimen
Blitz. At the end of each turn, take 1 damage.
common
dread
magic
3
creature
5
5
Forbidden Knowledge
Unlock a mana lock. Uncover Elderytch Mysteries.
rare
dread
magic
3
spell
0
0
Elderytch Blast
Deal 2 damage to a creature. If it is destroyed, uncover Elderytch Mysteries.
rare
dread
magic
2
spell
0
0
Knowing Descendants
Draw 3 cards. If you're holding a Rare or better Elderytch Mysteries, refresh 3 mana.
rare
dread
magic
5
spell
0
0
Ascended Astrologer
Frontline. Protected. While this is in your hand, after you play a Mystery, reduce this cards mana cost by 2.
rare
dread
magic
8
mystic
creature
5
6
Swamp Witch
Roar: If you're holding a Rare or better Elderytch Mysteries, transform a random enemy creature into a 1/1 Rat.
rare
dread
magic
4
mystic
creature
4
4
Replicating Ratification
Transform all non-Legendary enemy creatures in your opponent’s board, hand and void into 1/1 Rats.
epic
dread
magic
9
spell
0
0
Cosmic Witness
Roar: Uncover Elderytch Mysteries. Then, if you are holding an Epic or better Elderytch Mystery, gain spell boost +2.
rare
dread
magic
1
mystic
creature
1
2
Eye of the Dark
Look at the top 3 cards of your opponent’s deck. Choose any to put on the bottom of their deck. Uncover Elderytch Mysteries.
epic
dread
magic
2
spell
0
0
Crystal Curator
Roar: Deal 3 damage to a creature. If you are holding an Epic or better Elderytch Mysteries, deal 6 instead.
epic
dread
magic
4
mystic
creature
3
3
Spire Chronicler
Ward. After this creature attacks on your turn, uncover Elderytch Mysteries.
epic
dread
magic
2
mystic
creature
2
2
Otanda, The Enlightened
The first time you play a Mystery on your turn, uncover Elderytch Mysteries. Roar: Uncover Elderytch Mysteries.
legendary
dread
magic
4
mystic
creature
4
5
The Dread Replicator
At the end of your turn, if the top card of your deck is an Atlantean, summon a copy of it. Dreadtouched: Choose any Atlantean in your deck and put it on the top of your deck.
legendary
dread
magic
6
atlantean
creature
5
5
Student of Scales
Roar: Uncover Elderytch Mysteries.
common
dread
magic
3
mystic
creature
4
2
Writhing Wolfpack
Roar: Destroy all other creatures. Afterlife: The owner summons base copies of any creatures destroyed by this creature’s roar.
rare
dread
nature
6
wild
creature
1
6
Infested Satyr
Afterlife: Summon a 1/1 Ant with blitz. If it’s your turn, summon another Ant.
common
dread
nature
2
wild
creature
2
2
Of Two Minds
Pick One: • Deal 3 damage to each enemy character. • Summon the strongest creature from your void and give it blitz. Dreadtouched: Do both.
epic
dread
death
6
spell
0
0
Leyline Feeder
Frontline. Dreadtouched: Add X Mutations to your hand, where X is the mana cost of the sacrificed creature.
epic
dread
nature
4
wild
creature
3
5
Gaping Pursuer
At the end of your turn, shuffle a Dread into your opponent's deck.
rare
dread
death
3
dragon
creature
3
4
Ant
Blitz
common
dread
nature
1
creature
1
1
Gate of Souls
Frontline. Can't attack. Roar: Give each enemy creature soulless.
common
dread
neutral
2
structure
creature
2
4
Irina, Manashard Patron
At the start of the game, put this in your mulligan. Roar: If your deck contains no other neutral cards, replace your God Power with your domain’s Ascended God Power.
legendary
dread
neutral
1
creature
1
2
Dread Marauder
Roar: Give enemy creatures in your opponent's board and hand -3/-3 if they didn't start in their deck. Obliterate any that have 0 health.
epic
dread
neutral
4
creature
4
5
Resurgent Sirens
Roar: Both players shuffle their hand into their deck and draw equal to the amount they shuffled.
rare
dread
neutral
4
creature
5
3
Blotted Kraken
Frontline. While this is in your hand, after your opponent summons a creature reduce this creature's mana cost by 1.
common
dread
neutral
10
creature
5
5
Felid Spine Striker
Roar: If your opponent controls more creatures than you, deal 3 damage to a random enemy creature.
common
dread
neutral
4
creature
3
5
Worship
For each enemy creature, summon a 2/2 Acolyte to attack that creature. Dreadtouched: Give the Acolytes protected first.
common
dread
light
5
spell
0
0
Lash Out
Deal 4 damage to a random enemy creature. Repeat once if you have fewer creatures than your opponent.
common
dread
nature
3
spell
0
0
Beagle
Dreadtouched: Transform the weakest enemy creature into a Beagle. Afterlife: Summon a 1/2 Badger and 2/1 Eagle.
rare
promo
nature
3
wild
creature
3
3
Dreadfriend
Roar: Obliterate all Dread from your opponent's deck. Gain +1/+1 for each card obliterated this way.
rare
promo
death
4
creature
1
1
Aether Hound
Dreadtouched: Obliterate a spell in hand and gain its mana cost as strength.
rare
promo
war
4
creature
2
5
Hyperion
At the start of the game, both players use your deck. All cards cost 1 mana. All creatures are 10/10 and gain frontline.
mythic
mythic
neutral
1
creature
10
10
Prometheus
Burn 3. At the start of the game, shuffle 15 Promethean Flames into each player's deck. Give your god burn +3.
mythic
mythic
neutral
6
creature
10
10
Tethys
At the start of the game, add 10 Blue Whales to both players' decks.
mythic
mythic
neutral
9
creature
15
15
Citadel of the Gods
At the start of the game, move this card to the top of your deck. Each player summons three legendary champions, equips a champion's relic, and unlocks all mana locks. Both gods gain protected and ward.
mythic
mythic
neutral
1
spell
0
0
Atlas
At the start of the game, shuffle 15 Atlas' Burdens into both players decks.
mythic
mythic
neutral
7
creature
10
10
Barricade
Frontline. Can't attack.
common
welcome
neutral
2
structure
creature
1
4
Springbloom Hunter
Regen 1.
common
welcome
neutral
2
amazon
creature
2
3
Dockside Prowler
Hidden for 1 turn.
common
welcome
neutral
1
guild
creature
2
2
Wild Hog
Confused. (When a confused creature attacks, there is a 50% chance that it attacks a valid random character instead.)
common
welcome
neutral
1
wild
creature
2
3
Panacean Messenger
Roar: Heal another friendly creature for 1.
common
welcome
neutral
2
aether
creature
2
3
Volatile Imp
Afterlife: Deal 1 damage to a random enemy character.
common
welcome
neutral
1
nether
creature
2
1
Hunt Warden
common
welcome
neutral
3
amazon
creature
3
4
Vanguard Axewoman
Blitz. (Creatures with blitz can attack enemy creatures, but not gods, the turn they are summoned.)
common
welcome
neutral
1
viking
creature
2
2
Jailbeast
Afterlife: Summon a 1/1 Impling.
common
welcome
neutral
3
nether
creature
3
2
Hoplite Initiate
Frontline. (If a player has a frontline creature on the board, only their frontline creatures may be attacked.)
common
welcome
neutral
3
olympian
creature
1
4
Radiant Spirit
At the end of your turn, a random friendly injured character is healed for 2.
common
welcome
light
4
aether
creature
4
4
Poison Peddler
Deadly. (Any amount of deadly damage will destroy a creature.)
common
welcome
neutral
4
guild
creature
1
3
Underbridge Assailant
common
welcome
neutral
4
amazon
creature
3
5
Flamecaller
Backline. At the end of your turn, deal 1 damage to each enemy character.
common
welcome
neutral
5
mystic
creature
1
3
Riled Ursine
Confused.
common
welcome
neutral
3
wild
creature
4
3
Summoner's Guide
The first time you summon a creature each turn, deal 2 damage to the strongest enemy creature.
common
welcome
neutral
5
aether
creature
2
6
Rotting Mount
Afterlife: Summon a 1/1 Impling.
common
welcome
neutral
6
nether
creature
6
5
Hired Muscle
Frontline.
common
welcome
neutral
6
guild
creature
6
5
Echocaster
Ward. Roar: Pull a random spell from your void to your hand and give it soulless.
common
welcome
neutral
6
mystic
creature
4
5
Juggernewt
Blitz. Confused.
common
welcome
neutral
7
wild
creature
6
7
Anubian Usher
After this creature attacks a god, pull a random creature from your void into your hand.
common
welcome
neutral
7
anubian
creature
8
6
Achillean Dedicant
Blitz. Protected. Ward.
common
welcome
neutral
7
olympian
creature
5
4
Apep's Doomcaller
Frontline. Afterlife: Each friendly creature gains deadly.
common
welcome
neutral
5
anubian
creature
2
6
Boil-Blood Outlaw
After this creature attacks it gains +1 strength
common
welcome
war
1
viking
creature
2
2
Reckless Flamebreather
Roar: Deal 5 damage to each other creature (including your own).
common
welcome
neutral
8
dragon
creature
5
5
Fury
Give blitz and +1 strength to a creature.
common
welcome
war
1
spell
0
0
Vicious Rend
Deal 3 damage to a damaged character.
common
welcome
war
1
spell
0
0
Call to Arms
Draw a card. Give +2 health to each War creature in your deck.
common
welcome
war
3
spell
0
0
Twinhorn Rider
Blitz. Twin strike.
common
welcome
war
7
viking
creature
4
6
Over-proof Brew
Deal 1 damage to each creature. Give +2 strength and protected to each friendly creature.
common
welcome
war
5
spell
0
0
Raid Reveller
Protected. (Protection stops the next source of damage this creature would take.)
common
welcome
war
3
viking
creature
3
2
Ramshackle Hatchet
Godblitz. (Godblitz allows you to attack any opposing character when you play it.)
common
welcome
war
2
weapon
3
1
Battlement Luminary
Roar: Give +1 health to each other friendly creature.
common
welcome
light
2
mystic
creature
2
1
Barbed Portcullis
Frontline. Can't attack.
common
welcome
neutral
3
structure
creature
2
4
Peacebringer
Frontline. Roar: Set each enemy creature's strength and health to 2.
common
welcome
light
8
aether
creature
4
7
Commune With The Light
Draw a card. Give each creature in your hand +1 health.
common
welcome
light
3
spell
0
0
Brilliant Intervention
Give protected to a creature and fully heal it.
common
welcome
light
2
spell
0
0
Conversion
Transform a creature with mana cost 5 or less into a 2/2 Acolyte.
common
welcome
light
4
spell
0
0
Pluck From Fate
Pull a random creature from each void into your hand.
common
welcome
light
3
spell
0
0
Crook of Shepherding
Afterlife: Pull the highest mana cost creature from your void into your hand (ties decided randomly).
common
welcome
light
2
weapon
2
1
Escaped Silverback
Roar: Deal 1 damage to a random enemy character.
common
welcome
nature
5
wild
creature
5
5
Charging Oryx
Roar: This creature attacks a random valid character. (It will attack an enemy frontline creature if there are any. It can't attack a hidden creature.)
common
welcome
nature
7
wild
creature
7
7
Aspect of the Axolotl
Give a creature +1 regen, then give that creature +1 strength for each point of regen it has.
common
welcome
nature
2
spell
0
0
Untamed Regrowth
Deal 2 damage to a random enemy creature and give each creature confused.
common
welcome
nature
1
spell
0
0
Jump On!
Give +3 strength and overkill to a friendly creature. (When this attacks and destroys an enemy creature, the remaining damage is dealt to enemy characters randomly.)
common
welcome
nature
4
spell
0
0
Best Friends
Summon a confused 2/1 Eagle. Then if you have at least three creatures, summon a confused 1/2 Badger.
common
welcome
nature
1
spell
0
0
Wildroot Staff
After you attack with this relic, give +1/+1 to each of your creatures.
common
welcome
nature
5
weapon
1
2
Corpse Swallower
After an enemy creature dies, draw a card.
common
welcome
death
6
anubian
creature
5
6
Stygian Collector
Afterlife: Obliterate a random card in your hand. (Obliterated cards are removed from the game.)
common
welcome
death
4
nether
creature
7
4
Soul Bargain
Give a creature soulless. Draw a card. (When a card with soulless would go to the void, obliterate it instead.)
common
welcome
death
1
spell
0
0
Feast on the Dead
Destroy a friendly creature. Your other creatures gain leech. (Your god is healed equal to the amount of damage dealt by a creature with leech.)
common
welcome
death
1
spell
0
0
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Set:
Domain:
Type:
Buy Card