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Candy Chain
After you play a spell, shuffle a Candy Link into your opponent's deck, and remove 1 durability from this relic.
epic
wander
deception
3
weapon
0
5
Snowshaper Pallas
Roar & Ability: Transform a creature into a 0/1 Snow Statue with "Can't attack".
legendary
wander
magic
6
mystic
creature
3
3
Avalanche Watcher
Backline. Roar: Expend all of your available mana. This creature gains +1/+1 for each mana expended.
rare
wander
magic
0
atlantean
creature
0
1
Pallas' Wanderwagon
Frontline. After a spell is cast, swap this creature's strength and health.
rare
wander
magic
4
structure
creature
3
6
Spirit Storm
Trigger the afterlife of each friendly creature.
rare
wander
death
2
spell
0
0
Frozen Rest
Pick one — • Destroy your opponent's relic, or • Target two creatures. They go to sleep.
rare
wander
death
3
spell
0
0
Unexpected Gift
Roar: Heal each god for 3. Afterlife: Shuffle a base copy of this creature into your opponent's deck.
epic
wander
neutral
1
creature
2
2
The Reinnapper
Roar: Obliterate a creature with mana cost 3 or less. Afterlife: Summon a base copy of that creature for its controller.
epic
wander
neutral
4
creature
4
3
Frosty Fruit
Afterlife: Deal 1 damage to the weakest enemy creature.
epic
wander
nature
2
wild
creature
1
1
Reinbadger
Blitz.
common
wander
nature
3
wild
creature
2
2
Candy Link
Casts when drawn. Discard a random card, then draw a card.
rare
wander
deception
0
spell
0
0
Frost Queen Neferu
Each turn, after the first time your opponent draws a card, plays a card, uses their god power, and attacks with their relic, their god takes 2 damage.
legendary
wander
death
4
anubian
creature
4
4
Snow Statue
Can't attack.
common
wander
magic
1
structure
creature
0
1
Argus, The White Wall
Frontline. Armor 1. After a differently named friendly creature's maximum health increases, this creature gains the same amount of health.
legendary
wolf
light
3
olympian
creature
4
1
Raneko Hearthmother
Ally: Set a friendly Olympian's strength equal to its health.
common
wolf
light
2
olympian
creature
2
2
Aegis of the Innocent
After a friendly character takes damage, heal it for 1. Roar: Give +3 health to a friendly Olympian, then set its strength equal to its health.
epic
wolf
light
5
weapon
0
2
Master of the Mill
Roar: Give +3 health to a friendly Olympian. Ally: Give +3 health to the summoned creature.
epic
wolf
light
5
olympian
creature
4
5
Camaraderie
Draw two Light Olympians. If a card drawn this way has a mana cost of 3 or less, summon it instead.
rare
wolf
light
4
spell
0
0
Village Vendor
Ally: Give +1/+1 to each Olympian in your hand.
epic
wolf
war
2
olympian
creature
2
3
Ashen Child
Afterlife: Give this creature's strength and health to a random Olympian in your hand.
epic
wolf
war
1
olympian
creature
2
1
Retribution
Deal 2 damage to a creature. If there are 3 or more Olympians in your void, deal 6 damage instead.
rare
wolf
war
1
spell
0
0
Wolf Recruits
Draw a creature. If it's an Olympian, draw another Olympian, and give +1/+1 to each.
common
wolf
war
3
spell
0
0
Reios, The Old Wolf
Blitz. After this creature attacks and destroys another creature, give that creature's strength and health to a random Olympian in your hand.
legendary
wolf
war
5
olympian
creature
4
5
Divya, The Deadly Serenade
After a differently named friendly Amazon deals damage, deal 2 damage to the same target.
legendary
wolf
nature
5
amazon
creature
4
5
Great Eye's Blessing
Add a base copy of each friendly creature to your hand. Refresh 1 mana for each card added this way.
epic
wolf
nature
5
spell
0
0
Fae Thornblade
Ally: Deal 1 damage.
epic
wolf
nature
3
amazon
creature
2
4
Beastfury Protege
Ally: Summon a 1/1 Spirit Hound.
common
wolf
nature
2
amazon
creature
3
2
Poison Dart
Deadly. Deal 1 damage to a creature.
rare
wolf
nature
4
spell
0
0
Gama, Lord of Berries
Hidden for 1 turn. After a friendly Nether damages your opponent's god, pull the top card of their void to your hand.
legendary
wolf
deception
5
nether
creature
4
5
Spore-Light Lantern
Ability: Pull a friendly Nether with mana cost 5 or less from the board to your hand. If you do, pull the top card of your opponent's void to your hand. Remove 1 durability from this relic.
epic
wolf
deception
3
weapon
0
3
Dark Deliverance
Pull a friendly Nether from the board to your hand. If you do, summon a 1/1 Leyshadow.
rare
wolf
deception
2
spell
0
0
Vulpine Shadowshifter
Hidden for 1 turn. After this creature leaves the board during your turn, gain control of a weaker enemy creature until the end of turn.
epic
wolf
deception
4
nether
creature
3
2
Shrike Moonlighter
Ally: Pull the top card of your opponent's void to your hand.
common
wolf
deception
3
nether
creature
3
3
Giramonte, Boon Tinkerer
Ward. Armor 1. After you summon a Structure, add a 1 mana 1/1 copy of it to your hand.
legendary
wolf
magic
4
mystic
creature
2
3
Automabunn
Ally: Give +1 armor to the summoned creature.
common
wolf
magic
1
structure
creature
2
2
Entrapment Apparatus
Frontline. Can't attack. After your opponent plays their first creature since this creature was summoned, obliterate it. Afterlife: Your opponent summons a base copy of that creature.
epic
wolf
magic
3
structure
creature
2
5
Arcane Fabrication
Add two 1 mana 1/1 base copies of a friendly Structure to your hand.
rare
wolf
magic
2
spell
0
0
Elder Strix
Roar: Summon a copy of a Structure in your void.
epic
wolf
magic
4
mystic
creature
2
2
Bitter Endings
If your god has 10 health or less, add a 6 or 7 mana legendary Death creature to your hand and set its cost to 0. If you do, at the end of your next turn take 15 damage.
epic
wolf
death
4
spell
0
0
Spiritspeaker Chime
After your god takes damage on your turn, gain +1 durability. Ability: If this relic has at least 4 durability, summon four 3/3 Rancorous Spirits, and remove 4 durability.
epic
wolf
death
4
weapon
0
1
Raneko Revenant
Ally: Deal 1 damage to each god.
common
wolf
death
3
nether
creature
3
4
Chira, The Spiritspeaker
Backline. Ally: Target an enemy creature. Your god takes damage equal to that creature's health. Destroy that creature.
legendary
wolf
death
3
nether
creature
1
3
Hortuk, Fallen Commander
Roar: Pick one — • Gain blitz and protected, or • Gain frontline and leech. Summon two 3/3 Fallen Legions with the keywords not picked.
legendary
wolf
neutral
7
creature
5
5
Perseverance
Summon three 1/1 Zombies to attack an enemy creature. If a Zombie summoned this way is destroyed, summon another Zombie.
rare
wolf
death
4
spell
0
0
Carrion-Eater
After this creature attacks & Roar: Obliterate the top two cards of your opponent's void. Gain +1 health for each creature obliterated this way.
rare
wolf
neutral
2
creature
3
1
Eiko, Undaunted Duelist
Protected. Roar: Destroy your opponent's relic. Ability: Deal this creature's strength as damage.
legendary
wolf
neutral
4
creature
5
2
Shalefire Hatchling
After a card is played, this creature gains +1 strength until the end of your turn.
rare
wolf
neutral
2
dragon
creature
1
3
Blood Oath Binder
Ally: Gain +1 strength, and add two Injured Soldiers to your void.
common
wolf
neutral
1
olympian
creature
0
3
Fallen Legion
Roar: If you have five or more creatures in your void, summon a Fallen Legion.
common
wolf
neutral
3
nether
creature
3
3
Ember Oni
Leech. Burn 2. Roar: Deal 2 damage to each other creature, and give them burn +2.
common
wolf
neutral
7
nether
creature
5
7
Blighted Scion
Afterlife: Summon a 1/1 Amazon Recruit.
common
wolf
neutral
2
amazon
creature
3
1
Spirit Hound
common
wolf
nature
1
wild
creature
1
1
Leyshadow
Ally: Pull another creature from the board to its owner's hand. Destroy this creature.
common
wolf
deception
1
nether
creature
1
1
Rancorous Spirit
common
wolf
death
2
nether
creature
3
3
Wakian, Boundless Kings
Heal boost +1. After this is overhealed, split the amount overhealed as strength randomly among all friendly creatures.
legendary
tides
light
3
atlantean
creature
3
4
Blade of the Creator
At the start of the game, if your deck contains only Light cards, put this in your mulligan and set its mana cost to 0. Roar: Set your god's max health to 99.
legendary
tides
light
5
weapon
0
5
Refractor Guardian
After this is overhealed, deal this creature's strength as damage split randomly among all enemy creatures.
epic
tides
light
4
atlantean
creature
4
4
Dawn of Invention
Pick One — • Give +4 health to a creature. • Give heal boost +2 to a friendly Atlantean. Manasurge 6: Do both.
epic
tides
light
6
spell
0
0
Prophet of Progress
Godblitz. Twin strike. Roar: If your god has 50 or more health, gain +13/+13. Manasurge 7: If your god has 80 or more health, gain +13/+13.
epic
tides
light
7
atlantean
creature
4
4
Grace of Sartonia
Draw two cards. While this is in your hand, after your god is healed, reduce this card's mana cost by 1.
epic
tides
light
5
spell
0
0
Hieragon
At the end of each turn, if your god has 50 or more health, gain protected and ward.
rare
tides
light
5
atlantean
creature
6
5
Faith Eternal
Give your god protected. Draw a card. Manasurge 5: Give +2 strength and leech to your relic.
rare
tides
light
2
spell
0
0
Nightwatch Warden
At the end of your turn, heal your god for 3.
rare
tides
light
4
atlantean
creature
2
6
Moon's Mercy
Pull an enemy creature to the bottom of your opponent's deck. While this is in your hand, at the start of your turn, if you have 50 or more health, set this card's mana cost to 3.
rare
tides
light
5
spell
0
0
Altruism
Heal a friendly Atlantean for 4. If it is overhealed, deal 4 damage to all enemy creatures.
rare
tides
light
5
spell
0
0
The Circle
Heal all characters for 3. Manasurge 6: Repeat.
common
tides
light
0
spell
0
0
Gilded Anomaly
After this is overhealed on your turn, delve a Light spell.
rare
tides
light
3
atlantean
creature
3
2
Tidal Prayer
Delve a spell in your deck and draw it. Manasurge 4: Reduce its mana cost by 1.
common
tides
light
1
spell
0
0
Shimmering Spire
Heal your god for 15. Manasurge 8: Repeat.
common
tides
light
7
spell
0
0
Surgelight
Soulless. Heal 4. Manasurge 5: Add a Surgelight to your hand.
common
tides
light
2
spell
0
0
Inspired Simulacrum
Set a creature's strength and health to 1. Summon a 10/10 copy of it.
common
tides
light
8
spell
0
0
Dawndrone
Heal boost +1.
common
tides
light
1
atlantean
creature
1
3
Tilgoff's Dog
Protected. Can't attack. After your god is healed, attack the strongest enemy creature.
common
tides
light
3
atlantean
creature
3
4
Beam Seraph
Heal boost +2.
common
tides
light
4
atlantean
creature
4
5
Crystal Vespid
Once per turn, after your god is healed, summon a 1/1 Crystal Vespid and give it blitz.
common
tides
light
2
atlantean
creature
1
1
Salvator, Ceaseless Impact
Leech. Manasurge 7: Your opponent discards two random spells.
legendary
tides
war
6
atlantean
creature
6
5
Wave Breaker
Frontline. Can't sleep. Manasurge 8: Summon a Wave Breaker.
common
tides
light
6
atlantean
creature
6
6
Greyscale
Frontline. Roar: For each Dragon in hand, summon a copy of this creature.
epic
tides
war
7
dragon
creature
2
6
Alborax, Soaring Flame
Overkill. Roar: Deal 4 damage. If you are holding a Dragon, your god power becomes Breathe Fire.
legendary
tides
war
8
dragon
creature
12
12
Sartonian Spellbreaker
Ally: Increase the mana cost of spells in your opponent's hand by 1 (Max 9).
epic
tides
war
6
olympian
creature
4
7
Ferric Glaive
Blitz. Overkill. While this is in your hand, after you play an Olympian, set this relic’s strength to that Olympian’s strength.
epic
tides
war
6
weapon
0
2
Gemfused Strike
Deal 3 damage to an enemy creature. If this destroys the creature, delve a War spell from your deck and draw it. Manasurge 6: Repeat.
epic
tides
war
4
spell
0
0
Gather the Greatwyrms
Delve a Dragon from your deck with mana cost 5 or more and draw it. Manasurge 5: Repeat.
rare
tides
war
2
spell
0
0
Reckless Dive
Discard a Dragon from your hand. Deal its strength as damage to all creatures.
rare
tides
war
5
spell
0
0
Draka Scout
Roar: Add a Draconite Shard to your hand.
rare
tides
war
3
dragon
creature
3
3
Draka Gatherer
The first time a creature is destroyed each turn, add a Draconite Shard to your hand.
rare
tides
war
5
dragon
creature
4
5
Dragonfang
Leech. After a Dragon is summoned on your turn, gain +1 strength until the end of turn.
rare
tides
war
2
weapon
1
3
Draka Flamebelcher
Blitz. After this creature survives damage, deal 4 damage to two random enemy creatures.
rare
tides
war
8
dragon
creature
4
9
Draka Warrior
Manasurge 4: Summon a copy of this creature.
common
tides
war
1
dragon
creature
3
1
Shoreguard
Blitz. Roar: If this creature has 5 or more strength, it gains twin strike.
common
tides
war
3
olympian
creature
2
3
Ironclaw Commander
Twin strike. Manasurge 7: Deal damage equal to the amount of Dragons in your hand.
common
tides
war
5
dragon
creature
4
6
Volatile Firebreather
Frontline. Roar: Gain health equal to the amount of Dragons in your hand.
common
tides
war
4
dragon
creature
4
3
Blood Price
Draw two cards. While this is in your hand, after your god takes damage, set this card's mana cost to 2. At the end of your turn, reset this card's mana cost.
common
tides
war
4
spell
0
0
Claw and Fang
Leech. Deal 2 damage. Manasurge 6: Deal 1 damage.
common
tides
war
1
spell
0
0
Scale Dance
Summon a 3/1 Draka Warrior and give it blitz. Destroy it at the end of the turn. Manasurge 7: Summon three Draka Warriors instead.
common
tides
war
2
spell
0
0
Lava Spitter
Ally: Deal 1 damage to a random enemy character.
common
tides
war
2
dragon
creature
2
3
Retaliation
Destroy an enemy creature. While this is in your hand, after your god takes damage, set this card's mana cost to 3. At the end of your turn, reset this card's mana cost.
common
tides
war
5
spell
0
0
Scorchblade
Roar: If you are holding a Dragon, add a Draconite Shard to your hand.
common
tides
war
1
dragon
creature
1
3
Xansiddion, Waveruler
Hidden. Manasurge 8: Your god power becomes Primal Tide.
legendary
tides
nature
7
dragon
creature
6
6
Shredder, The Hunter
Blitz. After this attacks and destroys an enemy creature, split that creature’s strength and health randomly among all creatures in hand.
legendary
tides
nature
6
wild
creature
7
6
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